What’s Killing My Social Life This Week – Long live the Queen

Have you ever wanted to play as a high-school girl royal in an anime version of Game of Thrones? Better question, have you ever not wanted to play as a high-school girl royal in an anime version of Game of Thrones? I mean, who wouldn’t?

Long live the Queen is a visual novel-y, rpg-y anime… thing, developed by Hanako Games. In it you play as Elodie, a Queen-to-be 14-year-old whose mom has just tragically and incredibly conveniently died. On the bright side though, now you get to rule in her place and/or die trying.

The story doesn’t start off too strong; you are taken from your friends to your dingy castle, so you can study Queenology -or whatever- and force-educate yourself into an acceptable replacement for your understandably-retired mother. As days pass, you are faced with more and more choices that affect both you and your kingdom, ultimately leading to your untimely death. After about an in-game year, you’re crowned queen (if you’ve survived that far) and are treated with an ending based on the choices you made during your playthrough. But you probably won’t manage to get that far on your first to fifty-fifth try. Seriously, this game is quite hard to beat.

Gameplay-wise it’s a bit weird; think The Walking Dead meets Dating Sims meets a D&D character sheet. Each week you can train yourself in up to 2 skills, which affect future regal decisions you must make and how they’ll turn out. If, say, you are suddenly asked to participate in a duel -but haven’t invested much time in fencing, archery, singing, playing the banjo etc- then you have to forfeit the duel and possibly your life. These game-changing events often come without warning and you never know which skills will prove useful, until they end up ludicrously saving your butt from a spookily white-haired warlock. Planning which skills you take when is essential to surviving/winning, but certain choices come with seeming randomness, so you’d probably need a spreadsheet and several failed attempts to make that work. And make sure you take your mood into account, because that accursed slider table can be quite the insufferable bitch to your plans if left unchecked. You could be breezing through the game, with the perfect stats attained, and come to a sudden, teeth-clenching halt because you got a -6.282 debuff to Lumen, due to that crippling Depression counter you’ve been ignoring.

Moving on, there’s something to be said about a game with characters so… youthful. Yes I know left-shoulder man, such is the practice in most if not all anime; everyone has to look like they’re constantly shifting between the ages of 8 and 21, but honestly when does this end? Will I one day have to stand my ground against a surprisingly intelligent baby hell-bent on my- oh wait.

Anyway, my point is that while certain characters were quite interesting, it was somewhat off-putting when I kept noticing how they never seemed to age. Or blink for that matter. However that’s largely a personal thing, so chances are you’re still gonna love the magic lady.

So overall, LLtQ was a fine if somewhat frustrating experience. The plot was engaging enough to keep me playing and I was quite happy with how the game ended for me, even though it took me many, many, many tries to get it to. If you’re bored, waiting for the next episode of Log Horizon, then consider playing this short and hard alternative to your beloved show. And to get you started, here’s some helpful advice: TRAIN. DOGS.

-The Fairy Wizard

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Posted on April 17, 2015, in Features, Geekology, Reviews, Video Games, What's Killing My Social Life This Week and tagged , , , , . Bookmark the permalink. 1 Comment.

  1. It gets on my nerves when a moment that should use one characteristic is actually something else instead.

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